In round 5, Deep Blue prototype played as White and lost to Fritz. Its designers tell the BBC how they won and what it means for. The Deep Blue prototype played Wchess to a draw. Twenty years ago IBM’s Deep Blue defeated previously unbeaten chess grandmaster Gary Kasparov. In 1995, "Deep Blue prototype" played in the 8th World Computer Chess Championship.
After a scaled-down version of Deep Blue-Deep Blue Jr.-played Grandmaster Joel Benjamin, Hsu and Campbell decided that Benjamin was the expert they were looking for to develop Deep Blue's opening book, and Benjamin was signed by IBM Research to assist with the preparations for Deep Blue's matches against Garry Kasparov. This paper describes the Deep Blue system, and gives some of the rationale that went into the design. There were a number of factors that contributed to this success, including: effective use of a Grandmaster game database. The project started under the name ChipTest at Carnegie Mellon University by Feng-hsiung Hsu and was followed by ChipTest's successor, Deep Thought. After graduating the university, Hsu, Thomas Anantharaman, and Murray Campbell were asked by IBM Research to continue their project to build a chess machine that could defeat a world champion. Hsu and Campbell joined IBM in fall 1989, with Anantharaman following later. Anantharaman subsequently left IBM for Wall Street and Arthur Joseph Hoane joined the team to perform programming tasks. Jerry Brody, a long-time employee of IBM Research, was recruited to the team in 1990. The team was first managed by Randy Moulic, followed by Chung-Jen (C J) Tan.Īfter Deep Thought's 1989 match against Kasparov, IBM held a contest to rename the chess machine: the winning name was "Deep Blue", a play on IBM's nickname, "Big Blue". Deep Blue is the chess machine that defeated then-reigning World Chess Champion Garry Kasparov in a six-game match in 1997. Kasparov accused IBM of cheating.ĭeep Blue's victory was considered a milestone in the history of artificial intelligence and has been the subject of several books and films. Having won the six-game rematch 3½–2½, it became the first computer system to defeat a reigning world champion in a match under standard chess tournament time controls. The computer was heavily upgraded and played once more against Kasparov in 1997. Despite his experience with Deep Blue, Kasparov agreed in 2003 to take on two of the most prominent chess. Deep Blue first played world champion Garry Kasparov in a six-game match in 1996, losing 4–2. The world of chess playing machines, meanwhile, has evolved since the Deep Blue victory. IBM hired the development team when the project was briefly given the name Deep Thought. It was the first computer to win both a chess game and a chess match against a reigning world champion under regular time controls.ĭevelopment for Deep Blue began in 1985 with the ChipTest project at Carnegie Mellon University.
Deep Blue was a chess-playing supercomputer developed by IBM.